Noah Dunn
Music Technology Portfolio
ABOUT ME
Welcome to my portfolio where you can find my latest work and projects. I specialize in music tech and production, utilizing my skills, knowledge, and expertise to create innovative and dynamic light shows, soundscapes, interactive interfaces and music.
I am a graduate from Massey University in Wellington New Zealand with a bachelor's degree in Commercial Music, majoring in Music Technology.
I have a great interest in film production which drives my music creation into the soundscape and soundtrack world. I translate this story-telling aspect through my live light shows for gigs to create meaningful experiences using timecode. I also currently have an on-going project in the music hardware space where I am creating a device that can improve the experience of board games through interactive hardware designed to add immersion with hand crafted soundtracks, including sound effects, that are tailored for the specific board game.
Check out my music tech page for more info!
MY SKILLS AND EXPERTISE
Audio engineering
sound design
mixing
Ableton Live
Logic Pro
Stage setup (lights and Audio)
GrandMA2 (including timecode)
Soundscape creation
Music tech / hardware interface creation and Arduino code.
Lighting setup for a Massey rave night that I performed lights for.
Rave setup showcasing effects.
Lighting
My lighting section showcases some of the highlights of my work as a lighting technician, including my contribution to the Cuba Dupa festival in Wellington. During the festival, I was responsible for rigging lights and operating the GrandMA console in a team at the Massey stage. I am dedicated to providing clients with the best possible service. I use timecode in GrandMA software to enhance the lighting experience for the audience by timing the light transitions with the music accurately.
Personal light show performance using timecode. (Audio removed)
Cuba Dupa Festival Massey Stage.
Operating Lights for Massey stage at Cuba Dupa.
Music
Music has always been a passion of mine, and although I am quite involved in the technology side of music, I always enjoy composing.
I began playing guitar during my early high school years and decided to be classically trained before delving into other genres.
Now I try to play in many different genres with many different styles as I have come to realise that I have a deep love for world music and eclectic genres that blend exotic instruments from around the world with Western conventional instruments.
Due to this love for mixed genres, I found myself particularly interested in film score and video game soundtracks with the storytelling that accompanies them. Below you can listen to my recent project where I have been creating a soundtrack and my own sound effects for a board game in the genre of dark sci-fi.
Music
Sound Effects
Music Technology
Welcome to my music technology section, where I showcase some of the tech projects I worked on during my time at Massey University. These projects incorporate my skills in a variety of areas, such as Arduino coding, enclosure design and building, 3D printing, and breadboard circuit construction.
Pipe 1.0
Crafted in partnership with fellow Massey student Connor Turnbull, Pipe 1.0 is a mechatronic sound device that operates using Arduino code to play a beat through three motors, each programmed to operate at different intervals. With 3D printed gear attachments and mounts, this device is optimized to produce atmospheric industrial sounds that are harsh and unique.
On-Board Sounds
On-Board Sounds is a project that brings together my love for music and board games. With this interface, you can easily control and play the music and soundeffects I showcased in my music section of the portfolio alongside a board game to add a whole new level of immersion. Whether you’re playing with friends or creating your own game, On-Board Sounds is sure to enhance your gaming experience and make it more enjoyable.
Currently this is a work in progress, below are some photos and videos showcasing the interface building process so far and the design concepts for the enclosure.